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1401. CCP,you have made the NPCs smarter ,but forgot the drone`s HP. - in EVE New Citizens Q&A [original thread]
It means the NPCs aren't grossly stupid anymore and you need some actual way to manage aggro. That means you need to integrate active drone mangement with a combination of damage dealing, ewar or remote repping in to you tactics.
- by Destination SkillQueue - at 2012.12.09 16:26:00
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1402. Hello guys - in EVE New Citizens Q&A [original thread]
Actually you're clearly a veteran character, so why are you new to the game?
- by Destination SkillQueue - at 2012.12.09 15:43:00
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1403. Sir Patrick Moore. - in Out of Pod Experience [original thread]
Mangala Solaris wrote: Destination SkillQueue wrote: Who? This guy Basically an institution in the world of astronomy & broadcasting. Unless you are part of the xfactor generation or a johnny foreigner. Never heard of the name ...
- by Destination SkillQueue - at 2012.12.09 15:21:00
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1404. Sir Patrick Moore. - in Out of Pod Experience [original thread]
Who?
- by Destination SkillQueue - at 2012.12.09 14:29:00
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1405. Problems with missions - in EVE New Citizens Q&A [original thread]
Just be aware that fitting plates on a mission ship isn't usually a good thing. Plates mean more buffer, but a weaker tank. You get more hitpoints by fitting them, but they also slow you down and mean you have one less slot to use for resistance. ...
- by Destination SkillQueue - at 2012.12.09 14:21:00
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1406. oh my lawd, AI change! - in EVE General Discussion [original thread]
The point was to implement an actual AI for the remaining NPCs and shake things up a bit. I think it's part of a larger PvE revamp where they're moving away from large masses of weak NPCs to a few stronger and more intelligent ones, so the differe...
- by Destination SkillQueue - at 2012.12.09 11:44:00
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1407. Pulling the Plug on WiS - in EVE General Discussion [original thread]
Grimpak wrote: let's be quite honest here: the concept of Incarna, where you could socialize outside of the pod, having conference rooms, corp offices, war rooms, ability to build your own establishment, black market, and, perhaps much further ...
- by Destination SkillQueue - at 2012.12.09 11:30:00
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1408. Returning player from two years ago. Need advice. - in EVE New Citizens Q&A [original thread]
What to do in EVE. I'd strongly suggest trying to get in to a corp, that is doing an activity you're also interested in doing. Things have likely changed somewhat from the time you last played, so don't assume the things that worked then are st...
- by Destination SkillQueue - at 2012.12.09 10:00:00
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1409. Torpedos bug - in EVE General Discussion [original thread]
Shokre O'Corwi wrote: Check the flight time of your torpedoes (missiles in general). The range in the tooltip is just flight time multiplied with maximum velocity. Notice the word "maximum". Torpedoes (and other missiles) take time to accelerat...
- by Destination SkillQueue - at 2012.12.09 09:49:00
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1410. CCP says we cheat now befor it was bot macro - in EVE General Discussion [original thread]
Dinsdale Pirannha wrote: Tul Breetai wrote: Maybe I'm just uninformed, but how is a D/C related to using a bot? It is "kind of related". CCP has introduced a new "feature" where ships that have engaged in some for of combat, can't do a lo...
- by Destination SkillQueue - at 2012.12.09 08:23:00
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1411. CCP says we cheat now befor it was bot macro - in EVE General Discussion [original thread]
wat?
- by Destination SkillQueue - at 2012.12.09 07:58:00
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1412. Random Bounty - in EVE General Discussion [original thread]
They put a bounty on you for lols. It means people get paid money every time they kill you for any reason. It does NOT make you a legal target in any way. It's an entirely separate system.
- by Destination SkillQueue - at 2012.12.09 06:26:00
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1413. pranks and there consequences - in EVE General Discussion [original thread]
Because of SCIENCE!
- by Destination SkillQueue - at 2012.12.09 06:20:00
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1414. Help me CCP Soundwave, you're my only hope. - in EVE General Discussion [original thread]
Allow players to access as many in-game options as possible while docked. We shouldn't have to undock just to make changes to our overview settings and drone groups. This is becoming increasingly annoying, since you've started to migrate non-overv...
- by Destination SkillQueue - at 2012.12.08 16:56:00
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1415. Bring back optional targeting crosshair disable feature - in EVE General Discussion [original thread]
xarjin wrote: Rengerel en Distel wrote: overview settings , misc tab i believe Just double checked and it's definitely gone from misc. Display and graphics, misc was where that option had been located for the last 4 or more years...
- by Destination SkillQueue - at 2012.12.08 16:01:00
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1416. New bounty system defies logic - in EVE General Discussion [original thread]
Brooks Puuntai wrote: Malcanis wrote: And it's not a "crap" idea. Relaying on player ran programs to compensate for a design oversight, is always a bad idea. Kind of why they needed to code the bounty system in the first place. As for ...
- by Destination SkillQueue - at 2012.12.08 11:39:00
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1417. The new Safety system... - in EVE General Discussion [original thread]
Smoking Blunts wrote: there needs to be something added that checks if your in 0.0 and turns the dam thing off if you are. I get its great for nubs in empire, but its bloody annoying in 0.0 How? You can't get criminal or suspect flags in nul...
- by Destination SkillQueue - at 2012.12.08 09:56:00
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1418. Dose anyone dislike the new sound n effect of the NPC ship explosion? - in EVE General Discussion [original thread]
Tore Vest wrote: Nothing wrong with explotions on larger ships http://www.youtube.com/watch?v=XG_dJewXWgk&feature=player_embedded Wow. That looked absolutely terrible. Nothing like an explosion.
- by Destination SkillQueue - at 2012.12.08 09:10:00
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1419. Give us back the old inventory system - in EVE General Discussion [original thread]
It's time to face facts.
- by Destination SkillQueue - at 2012.12.07 18:24:00
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1420. Thread trigger words - in EVE General Discussion [original thread]
The words "simple" or "easy" in the title, when talking about issues that are complex, seem to deliver entertaining threads. It's sort of like a beacon where the OP is signaling to everyone, that they didn't really think their idea through.
- by Destination SkillQueue - at 2012.12.07 18:21:00
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